

If you are responsible for one of the above issues.

The extent of this green glow was trimmed by deactivating Environment Shadows, and setting shaders to medium. This glow ONLY occurs in the shaded part of the models, and only appears on humans and horses. and other such bright, reflective surfaces. When Environment Shadows are activated on any setting combination, there is an extremely frustrating and distracting green glow emanating from white clothing and chain mail. There is a glitch in Direct X 9 Mode that I did not notice before the fix in Tip 1, although it may very well have been there. To curb these issues my recommended settings are: HDR Low or Off, Depth Effects Off, Enable Instancing Off, and Enable Auto Exposure Off.ģ. Activating this causes the blur effect to generate weird green red and yellow discoloration. On my video card this causes strange discolored luminescence from items in a light path.

There are things which do not work in Direct X 9 any way I have tried. If you are experiencing texture bugs or Vertex Buffer errors and have over 512 MB of VRAM on your GPU, then you need to read this: forum=1 msg=122431 **This fixes texture block errors in DirectX 9 but other errors still persist!**Ģ. Keep in mind my system specs when you are comparing your results to mine:ġ. Below are a couple of tips you can apply to mount and blade to make it look and run alot better. Since I have been obsessively playing this game for the past 2 weeks, I was starting to get tired of the bland DX7 Rendering mode since I'm playing on a $3,300 computer, so I have been doing some tricks and snips to make the game run its best in Direct X 9.įor those of you new to running M&B: Warband through CXG, it is widely recommended that you run the game in Direct X 7 Mode because DX 9 mode is known to cause blocked out textures and coloration bugs.
